4 days later: 🏴‍☠️ 184 pirates 🤝 3 startups accepted ☠️ ... 4 rejected @jackfriks and I were a bit…

4 days later: 🏴‍☠️ 184 pirates 🤝 3 startups accepted ☠️ ... 4 rejected @jackfriks and I were a bit lost after launch since there are so many angles we could tackle, so we’re doubling down on: 1. Gamification — new quests with provider integrations (like GitHub) to verify outcomes and unlock trophies. 2. New challenge — marketing in 30 days (more soon). Keep shipping 🫡

4 days later: 🏴‍☠️ 184 pirates 🤝 3 startups accepted ☠️ ... 4 rejected @jackfriks and I were a bit lost after launch…
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